Using embedded resources in Phalanger (Pure mode)

Discussion about the open-source Phalanger [?] project.

Using embedded resources in Phalanger (Pure mode)

Postby Jakub Misek » May 30th, 2012, 8:14 am

Jakub Misek │ DEVSENSE s.r.o. | @misekjakubjakub@devsense.com
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Re: Using embedded resources in Phalanger (Pure mode)

Postby MaitreDede » May 30th, 2012, 12:14 pm

Interesting :)
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Re: Using embedded resources in Phalanger (Pure mode)

Postby strfrank » May 31st, 2012, 7:35 am

Hi,
I'm the user who posted the question on stackoverflow.
Did you see my reply? When I try to get the resource content (a txt file) I get a lot of extra bytes at the beginning of the stream, including some text that says "System.Resources.ResourceReader...".
For now I resolved by simply cutting off the initial bytes, but maybe this is a bug, I wrote the same code in c# and didn't get those bytes.

Many thanks
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Re: Using embedded resources in Phalanger (Pure mode)

Postby weirdan » January 3rd, 2016, 7:37 pm

Answered at stackoverflow (yes, I know, this is old but still useful).

Jakub, I think you should use DefineManifestResource() instead of DefineResource() for unrecognized files. It will mimic c# compiler behavior and let people use the code from c# tutorials. And the requirement for both alternative and original resource names certainly looks like a bug to me.

Alternatively, there may be another switch to provide manifest resources if you want to keep current behavior of /res: switch.
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